This is my first attempt to sculpt an alien, using Blender and sculpting tools. I followed the Alien sculpting tutorial from "Alien Sculpting | Beginner Follow Along Tutorial | Easy | Blender 2.8" video of the Grant Abbitt Youtube Channel Shortcuts: F for Brush Radius Shift + F for Brush Strength LMB -> Apply brush stroke Ctrl + LMB -> Apply reverse brush (Carving) Shift + LMB -> Smooth mesh Check "Dyntopo" option, Detailing switch to "Constant Detail" and resolution to 15. Resolution 15 is fine for the base mesh, then switch to 20 for more details. You crank it up even higher for more details. Brushes used: Draw Clay Strips Inflate Crease Smooth Flatten Scrape Grab Snake Hook To switch between objects, go to Layout , switch active object, go back into sculpt mode and now you can finally sculpt the selected object! For the materials, a simple setup was used, with just the principled shader ...
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