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First Sculpting - Alien sculpting

This is my first attempt to sculpt an alien, using Blender and sculpting tools. I followed the Alien sculpting tutorial from "Alien Sculpting | Beginner Follow Along Tutorial | Easy | Blender 2.8" video of the Grant Abbitt Youtube Channel


Shortcuts:
  • F for Brush Radius
  • Shift + F for Brush Strength
  • LMB -> Apply brush stroke
  • Ctrl + LMB -> Apply reverse brush (Carving)
  • Shift + LMB -> Smooth mesh


Check "Dyntopo" option, Detailing switch to "Constant Detail" and resolution to 15. 
Resolution 15 is fine for the base mesh, then switch to 20 for more details. You crank it up even higher for more details.

Brushes used: 
  • Draw
  • Clay Strips
  • Inflate
  • Crease
  • Smooth
  • Flatten
  • Scrape
  • Grab
  • Snake Hook


To switch between objects, go to Layout, switch active object, go back into sculpt mode and now you can finally sculpt the selected object!

For the materials, a simple setup was used, with just the principled shader and roughness high or low, to make some materials more reflective. 

Render Result
Alien_render_image
Alien Rendered in 4k, open image to check in higher resolution

You can check the Grant Abbitt YT channel here