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Wine cups with different modeling techniques

From left to right: 1st: Set of points linked together to make the side silhouette, then using screw modifier and solidify modifier and subsurface modifier. 2nd and 3rd: Cilinder adjusted to fit the widths of the glass cups, with subsurf and solidify 4th: Curve silhouette, with screw modifier, subsurf and solidify. Reference image:  https://www.instagram.com/p/BueMYycA4yo/

[WIP] Chess board

Low poly Tank (freestyle)

Two-way mirror

Matrix in Blender 2.8

Duvida2

2D LED MATRIX 2K RENDER